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    <title>GAUGE^3D: Cartoon Shading Demo</title>
    <link>http://gauge3d.org/downloads/0</link>
    <description></description>
    <docs>http://blogs.law.harvard.edu/tech/rss</docs>
    <language>en</language>
    <copyright>gauge3d.org © Copyright 1999-2005 Kenton Varda</copyright>
    <lastBuildDate>Wed, 04 May 2005 05:42:26 GMT</lastBuildDate>
    <generator>Io Community Manager</generator>
    <ttl>60</ttl>
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      <title>Post by Temporal</title>
      <link>http://gauge3d.org/downloads/0?page=1</link>
      <description>&lt;div class=&quot;forumCode&quot;&gt;
  &lt;p&gt;This is a demonstration of my cartoon shading algorithm.  I developed this software for Level 25 LLC, for a game which was never finished.  I intend to use this algorithm in GAUGE^3D.&lt;/p&gt;
  &lt;p&gt;The demo is only available as a Win32 binary.  Sorry, no source code at this time.  The source depends on a partially-complete, undocumented, and discontinued engine framework anyway, so wouldn't be terribly useful.&lt;/p&gt;
  &lt;p class=&quot;noMargin&quot;&gt;Read the included readme for instructions.&lt;/p&gt;
&lt;/div&gt;</description>
      <author>(Temporal)</author>
      <guid>http://gauge3d.org/downloads/0?page=1</guid>
      <pubDate>Wed, 04 May 2005 05:42:26 GMT</pubDate>
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